Konami has dragged its Metal Gear Solid franchise out of the shadows following a decade of hiding. Following the release of Master Collection Vol.1, a compilation of classic games, and the recent Delta remake of MGS3, the series has managed to hit a surprising sales milestone.
Just like Silent Hill, which recently hit a lifetime sales milestone of 13 million copies following the releases of Silent Hill 2 Remake and F, the Hideo Kojima-created stealth-action series has hit a mew goal for Konami.
Reported via the company’s official website on its Principal Business page, the Metal Gear Solid franchise has managed to sell 65.1 million copies as of October 2025. This comes after Metal Gear Solid Delta: Snake Eater managed to shift 1 million copies in less than a week.
Last month, Konami explained that the high sales of the recent remake “reflects the enduring popularity of the Metal Gear franchise, recognised as one of the most influential in video game history”.
Since that statement, it seems that MGS Delta: Snake Eater has managed to sell more than half a million additional units. Via Gaming Bolt, the franchise’s current sales mark of 65.1 million lifetime sales is 1.8 million sales higher than it was at the end of June 2025. While there may have been additional sales for prior games, it is more likely that the vast majority of these sales are for the series’ most recent release.
While Silent Hill has hit a smaller lifetime sales milestone of 13 million copies, Konami is investing heavily into its two beloved franchises. For Silent Hill, the company has already greenlit numerous additional games, including a remake of the 1999 original by Polish studio Bloober Team.
Alongside Silent Hill, Konami is working on more games in the Metal Gear series. Earlier this year, the company reiterated that Master Collection Vol. 2 is still in the works, which will likely bring thr series’ fourth game to modern systems, but that’s not all.
Metal Gear Solid Delta: Snake Eater wasn’t just a remake for remake’s sake, but instead a testbed for future games in the series. MGS producer Noriaki Okamura explained that the new remake was designed to train a new generation of developers how to make a Metal Gear game, explaining that they “wanted to carry on the legacy”.
“We’ll still be here for a while,” the producer said. “But right now the goal is to build a team that could carry on the legacy on our behalf and could produce, hopefully in the future, more exciting games.”
With this in mind, it seems that more Metal Gear games are certainly being cooked up, although it’s not known whether those games are brand-new experiences or more remakes. Whatever the case, Konami is certainly far more tight-lipped about the franchise’s future than it is for Silent Hill, but that’s, honestly, par for the course.





