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About The Author

Lewis White

Lewis White is a veteran games journalist with over a decade in the field. Starting with beloved Xbox website ICXM/XboxMAD, Lewis became the Gaming Editor at MSPoweruser before becoming the Editor in Chief of StealthOptional and Gfinityesports. Lewis later jumped to By Gamers For Gamers where he jumped to become EIC of VideoGamer and the host of the New VideoGamer Podcast prior to the website’s acquisition.

Over the years, Lewis has also seen long-form investigative pieces published in outlets such as Eurogamer, PCGamesN, Wireframe, Retro Gamer, Nintendo Life, and EDGE. Now, as the Editor in Chief of FRVR Blog, Lewis strives to bring the same level of quality journalism with interview-led content to the site in both written and audio form with the FRVR Podcast.

With a First Degree BA Hons in Games Journalism and Public Relations, Lewis has been a stable part of the British games press for over a decade, and has frequently displayed his love of Halo, The Elder Scrolls, Fallout, and other games pretty much everywhere he’s worked. And FRVR is no different.

See author's posts

  • Blizzard recaps The Sin’Dorei’s Legacy to prep players for World of Warcraft: Midnight’s epic campaign
    February 18 2026

    Blizzard recaps The Sin’Dorei’s Legacy to prep players for World of Warcraft: Midnight’s epic campaign

    Blog, Features
  • Battlefield 6 devs promise bigger maps are coming but they’ll “need some more time” as they claim Season 2 is “the foundation going forward”
    February 18 2026

    Battlefield 6 devs promise bigger maps are coming but they’ll “need some more time” as they claim Season 2 is “the foundation going forward”

    Blog, News
  • Arc Raiders devs criticise dupe exploiters as dirty cheaters make “both gameplay and the economy suffer”
    February 18 2026

    Arc Raiders devs criticise dupe exploiters as dirty cheaters make “both gameplay and the economy suffer”

    Blog, News
  • Eternal Darkness director Denis Dyack would work “any time” on a remake or sequel to their beloved cult-classic horror game, but some things may need to be changed
    February 18 2026

    Eternal Darkness director Denis Dyack would work “any time” on a remake or sequel to their beloved cult-classic horror game, but some things may need to be changed

    Blog, News
  • Pokemon Pokopia spin-off boasts Omega Force’s largest dev team ever with more devs than Hyrule Warriors
    February 18 2026

    Pokemon Pokopia spin-off boasts Omega Force’s largest dev team ever with more devs than Hyrule Warriors

    News
  • Fatal Frame 2 directors say Japanese horror games should psychologically stimulate “imagination” instead of overburdening players with jump scares
    February 18 2026

    Fatal Frame 2 directors say Japanese horror games should psychologically stimulate “imagination” instead of overburdening players with jump scares

    Blog, News
  • Warhammer designer Jervis Johnson backs Games Workshop’s AI ban as the tech is a “hinderance” to design that will be “the asbestos of the internet”
    February 17 2026

    Warhammer designer Jervis Johnson backs Games Workshop’s AI ban as the tech is a “hinderance” to design that will be “the asbestos of the internet”

    Blog, Features, News
  • The Witcher designer says the game’s lavish CG ending was “a mistake” forced in by “the board”, but hopes the upcoming remake “will be a really good game”
    February 17 2026

    The Witcher designer says the game’s lavish CG ending was “a mistake” forced in by “the board”, but hopes the upcoming remake “will be a really good game”

    Blog, News
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