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Features

Welcome to FRVR Features! Here you can browse through all our feature articles, including opinion pieces, interviews, and more.

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      • Onimusha, Kyoto, and Video Game Fluff – why you should push through Way of the Sword’s hub world
        September 4 2026

        Onimusha, Kyoto, and Video Game Fluff – why you should push through Way of the Sword’s hub world

        Features
      • Gamescom’s constant free-to-play guff is a sign of the industry’s decline, but hope still shines through
        August 26 2026

        Gamescom’s constant free-to-play guff is a sign of the industry’s decline, but hope still shines through

        Features
      • Dragon Age creator expects modern gaming will “see a reduction” in diversity, but warns most commenters “don’t believe what they’re saying”
        August 19 2026

        Dragon Age creator expects modern gaming will “see a reduction” in diversity, but warns most commenters “don’t believe what they’re saying”

        Blog, Features
      • I’ve played Stalker 2: Heart of Chornobyl’s massive 2.0 update, and it’s a transformative experience for GSC’s brilliant open world shooter 
        August 19 2026

        I’ve played Stalker 2: Heart of Chornobyl’s massive 2.0 update, and it’s a transformative experience for GSC’s brilliant open world shooter 

        Blog, Features
      • Ready or Not is my favourite multiplayer game right now, but horrendous bugs keep turning the SWAT simulator into a clown house
        August 19 2026

        Ready or Not is my favourite multiplayer game right now, but horrendous bugs keep turning the SWAT simulator into a clown house

        Blog, Features
      • The Last of Us designer believes Naughty Dog’s release structure is unsustainable as they witness waste, scope creep and siloed teams across the games industry
        August 18 2026

        The Last of Us designer believes Naughty Dog’s release structure is unsustainable as they witness waste, scope creep and siloed teams across the games industry

        Blog, Features
      • Hell Let Loose: Vietnam devs explain the “constant push on pull” of realism vs fun as they release their hardcore Vietnam War game
        August 11 2026

        Hell Let Loose: Vietnam devs explain the “constant push on pull” of realism vs fun as they release their hardcore Vietnam War game

        Blog, Features, News
      • “One of my biggest regrets is how few games I’ve made” – Splinter Cell and Far Cry 2 creator Clint Hocking has maybe “two more” games in them before retirement
        July 24 2026

        “One of my biggest regrets is how few games I’ve made” – Splinter Cell and Far Cry 2 creator Clint Hocking has maybe “two more” games in them before retirement

        Blog, Features
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