Capcom’s fantastic Resident Evil Requiem hasn’t been free of controversy, but the game’s controversies are not its own. As a bombastic celebration to 30 years of Resident Evil, the series’ reimagined past of Raccoon City was unfortunately met with the disaster of the present day as AI generated reviews for the horror-action game took centre stage.
As Kotaku reported, previously human-led UK games media website VideoGamer, which started in the mid-2000s, published an AI-generated review of Resident Evil Requiem following layoffs of the site’s living staff. Former employees also explained that the website didn’t receive a review code for the game, either.
While this AI-generated review of the game took the spotlight for a while, that’s not where Resident Evil Requiem’s AI story ends. Alongside false reviews, Amazon has been flooded with AI-generated game guides for the horror game with AI covers, false screenshots, and inaccurate information. For clarity, the last official Resident Evil strategy guide was released alongside Resident Evil 2 Remake, and was only released in Japan.
There are a number of different Resident Evil Requiem game guides available an Amazon, all seemingly AI generated. In fact, some of these books were released before the game’s official release date with the book’s contents unable to accurately regurgitate any game guide information from online. Instead, it’s all chatbot garbage, spitting out basic facts where possible, and it’s part of a major problem for the online storefront.

Published under the author name Robert F. Recinos, “RESIDENT EVIL REQUIEM COMPLETE GAME GUIDE” is a 105-page fake strategy guide that claims to be a “step-by-step story walkthrough” with “weapon, combat, and boss strategies that actually work”. Inside the book, the so-called “story overview” reads as such:
“The story of Resident Evil Requiem unfolds in mysterious setting haunted by the consequences of past experiments, forgotten tragedies, and human greed. You play as a character drawn into a nightmare where nothing is as it seems.”
Another book, “RESIDENT EVIL REQUIEM OFFICIAL COMPLETE GAME GUIDE”, followed by more SEO-jargon, was published on February 26, 2026 under the name Akibara G Shohei. While a reasonable walkthrough of the game’s first section, it’s also a direct copy of a walkthrough from website Into Indie Games including the site’s screenshots. Of course, the book uses AI-generated cover art with fake gameplay images, and doesn’t include any content from later parts of the game which was still under embargo for walkthroughs. The book was re-published on March 3, 2026 with the same content under the name “LARAVEN RHINEHART”.

Resident Evil Requiem isn’t even Capcom’s only game that has been flooded with AI-generated game guides on Amazon. Pragmata, a game that doesn’t release until April 17th, has numerous AI-generated game guides available to buy physically and digitally on Amazon. Just like Resident Evil Requiem, Pragmata has no official game guide.
These fake game guides are also in no way just regulated to Capcom products, either. On Amazon, just typing in the name of an upcoming release alongside the words “game guide” usually results in some garbage with AI-generated images and chatbot-regurgitated explanations based on pre-release articles, previews, release guides, and SEO-focused materials largely written by actual humans.
Just in a brief search, we’ve found AI-generated game guides for currently unreleased games including John Carpenter’s Toxic Commando, Marathon’s now-finished Server Slam, Marvel’s Tokkon, The Duskbloods, and more.

While this is awful enough, the worst really does come down to the game guides that exist for released games. Pokopia, Nintendo’s latest Nintendo Switch 2 exclusive, does appeal to a younger audience than most of the aforementioned releases, and kids likely will want a book that helps them with their game.
Unfortunately, there is no official Pokopia game guide, but AI-generated ones are plentiful with 14 options on Amazon at the time of writing all of which are inaccurate, unfinished, and littered with crappy AI art. These are the game guides that suffer the most because kids are the target audience for a game guide, and most games no longer have them.

AI game guides are not exactly a new thing, but they’re getting increasingly worse. Previously, these guides would largely target pre-existing popular games like Skyrim or Fallout, but now they’re targeting everything. Any major game that has a spike in Google Trends has a book. Slay the Spire 2, a game that blew minds with its massive Steam concurrent player count, already has 16 books on Amazon at the time of writing.
ChatGPT, Google Gemini, Microsoft Copilot and all manner of AI chatbots have been pushed entirely on the fact that they can help you solve problems. Microsoft has started rolling out Copilot into its gaming products specifically to help you get past difficult sections in games, but it’s all useless. It’s inaccurate bile reconstructed from a number of guides online that you can just look up on your phone or alt-tab into if you’re on PC.

No matter what you think about games journalism as a whole, a reputable website has played the game for a guide, a chatbot has not, just like how an AI can’t review a video game. These AI generated game guides are a sign of where AI is actually heading. As websites close due to AI being the go-to for idiots, the feedback loop of AI content will essentially degrade into exactly what these game guides are.
The dream for these AI bros is that they can just spin up some new media without waiting years for people with passion to actually create it. “I want a new Spider-Man movie right now!” they whinge. The AI makes them a Spider-Man movie, and it’s everything they’ve seen before, maybe not in Spider-Man but somewhere, ground down into a mush of colours flashing before their gormless eyes. There’s nothing new there, and there never will be, and it’s the most idiotic waste of resources humanity has seen yet.



