Bungie’s Marathon has dropped another patch, this time focusing on fixing bugs and eliminating movement exploits. Rolling out right now, the Marathon 1.0.5.2 patch notes reveal a rather small update, but one that should stop Thief players from styling on everyone else too much.
The biggest change in the patch notes focuses on Thief shell players’ ability to slide cancel and keep momentum with the Grapple move.
Bungie has confirmed that it will continue to address “any future movement exploits” that players abuse as one of the “core philosophies for Marathon is that rapid repositioning and aggression must always have a meaningful cost”, usually in the form of heat build-up.
“Unbounded movement, while expressive and clip-worthy, is ultimately unhealthy for the pace of play we want to maintain for Marathon,” Bungie told fans.
Additionally, the new Marathon patch fixes low framerates on Armory tabs with too many items and also improves the value of loot available within the Pinwheel on Outpost.
Read the full patch notes below:
Runner Shells
- Fixed an issue allowing slide cancel animations to keep momentum when either pulling out equipment or Thief’s Grapple Device ability.
Contracts
- Fixed an issue where players could end up locked in a room during the Introducing: NuCaloric
- Fixed an issue where disabled contracts could not be rerolled for free.
- Fixed an issue making the objective points visible for all Runners on the map when one Runner is on RUN/HIDE [Part 1/6].
Zones
Dire Marsh
- Fixed an issue where the Anomalous waypoint activity was appearing below the map even when the event was inactive.
Outpost
- Adjusted the combat area for the Tox Warden:
- Tuned the layout to reduce the number of hiding spots.
- Tox plants now react correctly to player presence.
- Fixed an issue where the final exfil would spawn in the same spot every time.
Pinwheel
- Destroyed Wing entrance has been re-opened.
- Improved overall loot rewards.
- This includes the quality of loose loot and small containers.
- Updated encounters to match reward quality.
- Changed the security credentials needed to access the locked room in the Hub.
- Added bulletproof glass to the Hub room.
Cryo Archive
- Fixed geometry in Vault 6 that allowed Runners to fall to their death.
Armory
- Fixed a crash that could occur when opening the Armory.
- Fixed a bug that was causing low framerate on Armory tabs with many items.
- Developer Note: Traxus operates beyond scale.
Codex
- Fixed an issue in the Ranked Challenges section causing Diamond to show before Platinum.
- Fixed an issue with the Requiem for a Cyborg challenge so that it progresses for all players in a crew after a successful Compiler kill.
UI & UX
Keybinds
- The ESC key will now exit the keybinding menu instead of exiting settings.
- Added an option to clear keybinds in the settings menu.
- NOTE: Non-English languages will show this setting as blank. This will be fixed in a future patch.
Text Chat
- Fixed an issue causing loss of control for a few seconds after using an IME keyboard in text chat while in a run.
Localization
- Fixed an issue causing certain Codex entries to appear blank when viewing in Chinese.



