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Blizzard

  • Overwatch director admits Marvel Rivals pushed Blizzard to make bigger and better updates, saying “it had an impact on us”
    March 16 2026

    Overwatch director admits Marvel Rivals pushed Blizzard to make bigger and better updates, saying “it had an impact on us”

    Blog, News
  • Diablo 4: Lord of Hatred’s new level cap might be higher, but Blizzard’s rebalancing means “the time is takes to get max-level is the same”
    March 6 2026

    Diablo 4: Lord of Hatred’s new level cap might be higher, but Blizzard’s rebalancing means “the time is takes to get max-level is the same”

    Blog, News
  • Diablo 2 designer says their career has been “always chasing Diablo 2” for the last 25 years, but “it’s impossible really” to beat the ARPG
    March 5 2026

    Diablo 2 designer says their career has been “always chasing Diablo 2” for the last 25 years, but “it’s impossible really” to beat the ARPG

    Blog, News
  • World of Warcraft devs say they’re “very lucky and happy” to not use AI as multiple Blizzard teams shut down generative slop
    March 2 2026

    World of Warcraft devs say they’re “very lucky and happy” to not use AI as multiple Blizzard teams shut down generative slop

    Blog, News
  • OG Diablo 2 devs are “super proud” that fans still want more Diablo 2, even as they’re now competing with their own game
    February 25 2026

    OG Diablo 2 devs are “super proud” that fans still want more Diablo 2, even as they’re now competing with their own game

    Blog, News
  • Blizzard Vice President wants future Diablo games to release faster and more frequently instead of making fans wait a decade for a new entry
    February 24 2026

    Blizzard Vice President wants future Diablo games to release faster and more frequently instead of making fans wait a decade for a new entry

    Blog, News
  • World of Warcraft raids will now be designed to “challenge players’ coordination and strategic abilities” following the death of combat addons, says encounter designer
    February 23 2026

    World of Warcraft raids will now be designed to “challenge players’ coordination and strategic abilities” following the death of combat addons, says encounter designer

    Blog, News
  • World of Warcraft senior game designer was worried the MMO’s Prey system would feel “a little unfair” but players “really liked being jumped”
    February 20 2026

    World of Warcraft senior game designer was worried the MMO’s Prey system would feel “a little unfair” but players “really liked being jumped”

    Blog, News
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