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World of Warcraft

      • Blizzard president tells devs to “expect to hear more” about brutal Xbox layoffs as WoW, Diablo and Overwatch workers remain in the dark
        July 7 2026

        Blizzard president tells devs to “expect to hear more” about brutal Xbox layoffs as WoW, Diablo and Overwatch workers remain in the dark

        Blog, News
      • World of Warcraft devs target more private servers following Turtle WoW closure for “large-scale” copyright infringement
        June 16 2026

        World of Warcraft devs target more private servers following Turtle WoW closure for “large-scale” copyright infringement

        Blog, News
      • Elder Scrolls Online ex-director hates the MMO’s “WoW-clone” label as players always said the game “isn’t like WoW enough”
        April 30 2026

        Elder Scrolls Online ex-director hates the MMO’s “WoW-clone” label as players always said the game “isn’t like WoW enough”

        Blog, News
      • Huge World of Warcraft private server Turtle WoW faces rapid shutdown after losing Blizzard lawsuit
        April 13 2026

        Huge World of Warcraft private server Turtle WoW faces rapid shutdown after losing Blizzard lawsuit

        Blog, News
      • World of Warcraft devs say they’re “very lucky and happy” to not use AI as multiple Blizzard teams shut down generative slop
        March 2 2026

        World of Warcraft devs say they’re “very lucky and happy” to not use AI as multiple Blizzard teams shut down generative slop

        Blog, News
      • World of Warcraft raids will now be designed to “challenge players’ coordination and strategic abilities” following the death of combat addons, says encounter designer
        February 23 2026

        World of Warcraft raids will now be designed to “challenge players’ coordination and strategic abilities” following the death of combat addons, says encounter designer

        Blog, News
      • World of Warcraft senior game designer was worried the MMO’s Prey system would feel “a little unfair” but players “really liked being jumped”
        February 20 2026

        World of Warcraft senior game designer was worried the MMO’s Prey system would feel “a little unfair” but players “really liked being jumped”

        Blog, News
      • World of Warcraft Labyrinth designers admit Mythic+ meant the MMO “lost something along the way” as “that RPG fantasy feeling of getting lost in a big dungeon doesn’t exist” anymore
        February 19 2026

        World of Warcraft Labyrinth designers admit Mythic+ meant the MMO “lost something along the way” as “that RPG fantasy feeling of getting lost in a big dungeon doesn’t exist” anymore

        Blog, News
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