Battlefield 6 devs say returning maps need to change as fans would be disappointed if they didn’t “evolve” and have “new ideas”

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Last Updated: 27 July 2026

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EA’s Battlefield series often recycles a few maps every game, and Battlefield 6 is no different with the beloved BF3 Operation Flashpoint map returning for a new generation. 

While Call of Duty often recycles maps with few design changes, Battlefield 6 producer Jeremy Chubb explains that maps have to change not only to stay fresh, but to please fans searching for “new ideas”.

Speaking to PCGamesN, Chubb explained that there are maps that just work when plonked from one Battlefield game to another with maps like Firestorm “future-proofed” by DICE. “When we bring back a map like [Operation] Firestorm, it still works. It’s still fun to play,” he said. 

Nevertheless, DICE changes maps anyway to better fit the flow of a new game and to make it more exciting. After all, everyone has already played Firestorm in Battlefield 3 and Battlefield 4, so BF6 needs to be different. 

“It’s a fine line,” the producer explained, “because people have really particular views about what that map was. They want that experience realized. But I think that we would disappoint people [a] little if we weren’t able to evolve it and embrace the new ideas and features that we have in this game.”

Chubb’s comments were backed up by product owner and design director at DICE Shashank Uchil who explained that it’s actually really difficult to bring back a classic map without complaints simply due to the powerful “rose-tinted glasses” players have for maps that are now crossing 15-years of age. 

“You wouldn’t believe how difficult it is,” Uchil said. “Because [of players’] expectations. People know the map and people have certain expectations. But also there’s rose-tinted glasses, like, this is how it used to be.“

Uchil explained that the core of Battlefield 6 is different to Battlefield 3. While BF3 was one of the best FPS games for its time, and still is a great option, Battlefield 6’s new weapons, the changes in destruction and the overall game speed differences mean that the map simply can’t be 1:1, but, as Uchil says, “that’s where the challenge comes in”. 

Battlefield 6 is very almost upon us with the destructive FPS game set for an October 10, 2025 release on Xbox Series, PS5 and PC. Judging by the player count of the game’s explosive beta, it’s gonna be a big one.