The latest Marvel Rivals patch is now live, bringing with it a host changes and updates. These range from hero adjustments, which we’ll go through below, to the extension of the current Marvel Zombies event, which will now run until December 5th, 2025, at 09:00:00 (UTC). While this update focuses on hero balances, resulting in slight Blessings boosts for a number of heroes, there are also a few light hero fixes, targeting Daredevil and Wolverine.
The former has had a purple haze problem when spectacting fixed, and will no longer see his passive mark effect accidentally ‘lock on’ to Winter Soldier. Wolverine, meanwhile, has had his Feral Leap fixed – which would occassionally break before the end of the move ‘leaving him hanging like a confused housecat’.
All heroes buffed in the latest Marvel Rivals patch
NetEase has slightly buffed some of Khonshu’s Blessings for four heroes this time around. Thor, Jeff the Land Shark, The Punisher, and Magik all get boosts to ‘better match’ intended challenge pacing and duration. We’ve listed these below, while the full Rivals patch notes can be found on the Rivals blog.
| Hero | Build / Blessing | Adjustment (Old Value โ New Value) |
| Thor | Thunder Formation (Lv. 3) | NEW EFFECT: Gains 15% Damage Reduction. |
| Ion Shield (Blue) | HP Regen increased (50 โ 75 per second). | |
| Ion Shield (Purple) | HP Regen increased (100 โ 150 per second). | |
| Ion Shield (Gold) | HP Regen increased (200 โ 300 per second). | |
| Thunder Torrent (Purple) | Charged Collision Damage boost increased (8% โ 12%). | |
| Thunder Torrent (Purple) | Charged Collision Damage boost increased (18% โ 27%). | |
| Allfather’s Might (Blue) | Mjolnir Bash damage boost increased (5% โ 8%). | |
| Allfather’s Might (Purple) | Mjolnir Bash damage boost increased (18% โ 28%). | |
| Allfather’s Might (Gold) | Mjolnir Bash damage boost increased (35% โ 65%). | |
| Magik | Devouring Sigil (Purple) | Soul Mark damage boost increased (6% โ 8%). |
| Devouring Sigil (Gold) | Soul Mark damage boost increased (12% โ 16%). | |
| Devil’s Mandate (Blue) | Soulsword/Eldritch Whirl damage boost increased (20% โ 40%). | |
| Devil’s Mandate (Purple) | Soulsword/Eldritch Whirl damage boost increased (35% โ 70%). | |
| Devil’s Mandate (Gold) | Soulsword/Eldritch Whirl damage boost increased (80% โ 160%). | |
| The Punisher | Punisher’s Upgrade (Purple) | Adjudication Single Bullet Damage bonus increased (35% โ 40%). |
| Punisher’s Upgrade (Gold) | Adjudication Single Bullet Damage bonus increased (80% โ 90%). | |
| Precision Judgement (Blue) | Headshot Damage multiplier bonus increased (15% โ 18%). | |
| Precision Judgement (Purple) | Headshot Damage multiplier bonus increased (28% โ 33%). | |
| The Sweeper Build | Deliverance Headshot Damage multiplier bonus increased in Prepare – Traits. | |
| The Sweeper Build | The Sweeper Lv. 1 Explosion Damage when defeating enemies increased. | |
| Jeff the Land Shark | Overflowing Waters (Lv. 3) | Water zones’ Spell Field DoT increased. |
| Jetstream Cannon (Purple) | Joyful Splash damage bonus increased (60% โ 90%). | |
| Jetstream Cannon (Gold) | Joyful Splash damage bonus increased (140% โ 200%). | |
| Gnashing Waters (Gold) | Sustained damage ratio bonus increased (200% โ 280%). | |
| Big Fish Frenzy (Lv. 3) | NEW EFFECT: Gains 15% Damage Reduction. | |
| Forward Frenzy (Purple) | Hide and Seek Collision Damage bonus increased (60% โ 90%). | |
| Forward Frenzy (Gold) | Hide and Seek Collision Damage bonus increased (140% โ 200%). | |
| Bubbling Impact (Purple) | Splash Damage bonus increased (15 โ 18). | |
| Bubbling Impact (Gold) | Splash Damage bonus increased (30 โ 36). | |
| Bubbling Impact | Now benefits from Bubbling Impact damage boost. | |
| Shark Sovereignty | Detection range for enemies during Hide and Seek increased. |
Future changes confirmed
NetEase also confirmed on their blog that there will be further optimisations coming in the next few days, which are as follows:
- New Solo Challenge Leaderboard: Rank up based on your hero’s performance in solo runs
- Hero-Based Clear Rewards: Includes Units and Epic-quality titles
Meanwhile, NetEase revealed to FRVR that the last-gen PS4 was an important part of driving optimisations across all hardware. Game director Guangyun Chen revealed that the optimizations for system scalability were not limited to the PS4, saying, โWe also applied them to other platforms, particularly PCsโ.



