Jurassic World Evolution 3 director explains the game “required meaningful overhauls” to justify a new entry to fans as you can’t just re-sell the same game again

Jurassic World Evolution 3 key-art showing dinosaurs

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Last Updated: 9 February 2026

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Making a third entry in any franchise is a difficult task, especially when it comes to management games. For Frontier, Jurassic World Evolution 3 has been a sizable success with players jumping back into the dinosaur-filled series following two full games and years of DLC.

With many management game sequels, it can often feel like you’re starting from scratch again. Buying a new game in The Sims series often requires players to wait years until they can do everything they could do in the prior entry. For Frontier, the team not only had to justify the game’s existance to themselves, but to players.

Speaking to FRVR, Jurassic World Evolution 3 Game Director Andrew Fletcher explained that Jurassic World Evolution 3 had to have “meaningful overhauls” to make the game a worthy venture. This meant that the team had to take “significant steps forward” when continuing the series, whether that’s adding dinosaur families or giving players more freedom to express themselves through modular building.

“For the third game in the series, itโ€™s important to show that youโ€™re justifying a new entry with significant steps forward, and the ones that we took in Jurassic World Evolution 3 required some meaningful overhauls,” Fletcher said.

One of the major additions was the introduction of dinosaur families which fundementally changed how you interact with your dinos. Players of Frontier’s management series are obviously huge dinosaur lovers, and giving them the chance to see how the majestic creatures change from child to adult and from generation to generation was a foundational alteration for the series.

One of the other big additions this year was the Frontier Workshop – which let players share their creations to the rest of the community. Fletcher revealed this, alongside features such as modular scenery customisation, allowing for deeper levels of environmental control and creation, have gone down especially well with the community.

“Bringing modular building, dinosaur families, and a new content sharing platform to the series required fundamental elements of the game to be reworked, but thankfully the reception to the finished game and to those big additions has been really positive,” he said. After eight years of games, free updates, and DLC, a lot of creativity is needed to expand.

As a tycoon game, Jurassic World Evolution has managed to remain accessible for those new to the genre. But for hardcore players who have followed the series since its inception in 2018, developer Frontier had to carefully balance gameplay and mechanics to ensure both audiences are catered for.

“For the third game in the series, itโ€™s important to show that youโ€™re justifying a new entry with significant steps forward”

Jurassic World Evolution 3 Game Director Andrew Fletcher

“We want everyone to enjoy the chance to build their own Jurassic World, but we need to make sure that the game is always entertaining, even for returning players, when it is introducing fundamental gameplay elements or keeping the challenge light for newer players,” said Fletcher. “In Jurassic World Evolution 3, series veterans can also master the new management mechanics like maintenance and security cameras, enjoy a more expansive campaign, delve into the creative tools, or take on the new Challenge levels for some more testing problem solving.”

There’s already plenty of post-launch content in Jurassic World Evolution 3, most recently with the “Wetlands” pack in December 2025, that introduced new dino families and a selection of swampy scenary. While the team is currently focused on “the core player experience”.

Fletcher did hint that will be some “fresh ideas” that can “bring new dimensions to the experience” will be coming to the game, but stopped short on revealing what these may be. “It’s fun to think about what the future could hold, but weโ€™ve nothing to share right now regarding what might be on the horizon,” he said.

While Frontier has teased tie-in content for last year’s Jurassic World: Rebirth in a recent investor’s call, Fletcher did not hint what that DLC will entail. When asked about the possibility of D-Rex’s appearance and other mutation features, we were simply told: “We donโ€™t have information to share regarding this content right now”.