Konami’s Metal Gear Solid Delta: Snake Eater is receiving great reviews as a stellar, faithful remake of the Hideo Kojima PS2 original.
While the new game does have some severe performance issues on PS5 and some truly annoying PC issues, the core gameplay stays true to what makes MGS so fun to play.

But what happens after this? Will Konami remake another Metal Gear? WIll they create something new entirely? Well, we don’t know, but the studio’s current team of MGS producers are currently training the next generation for future games in the series – whatever they may be.
Speaking to The Rolling Stone, current Metal Gear Solid producers Noriaki Okamura and Yuji Korekado, who are veterans of the franchise, explained that they are training “younger development staff” to keep the franchise moving forward.
“It’s a very black and white answer for us: Because we’re getting old,” Okamura explained. “We only have a few years left out of us to make a game, right? And one of the things that we noticed, and what really kicked off this project, is that we started seeing a huge wave of new gamers that [weren’t] even aware or didn’t even [know] Metal Gear before.”
“The goal is to build a team that could carry on the legacy on our behalf.”
Metal Gear Solid Delta: Snake Eater producer Noriaki Okamura
Okamura explained the team needed “to do something about this because we wanted to carry on the legacy”. Part of this initiative led to the development of Metal Gear Solid Delta: Snake Eater, giving “fresh meat – all the new, younger developers” the change to make a Metal Gear game that already had all the building blocks in place.
“We’ll still be here for a while,” he continued. “But right now the goal is to build a team that could carry on the legacy on our behalf and could produce, hopefully in the future, more exciting games.”
While Okamura and Korekado didn’t outright confirm a new entry in the series, they might as well have. It seems that more Metal Gear is definitely on the way. Even if its a remake of another game, that same team will be learning more as they go, and some older titles (MGS1 primarily) require a lot more original work to play for a new audience.