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ALL THE VERY LATEST

News

Welcome to FRVR News! Stay on top of the latest info on a broad range of topics by reading our timely reports.

Image of a newspaper in FRVR color scheme, with the FRVR logo and text embedded, signifying the News category.
  • Nintendo Switch 2 will get more Yakuza games if fans ask for them as RGG Studio is “releasing everything we can”
    January 30 2026

    Nintendo Switch 2 will get more Yakuza games if fans ask for them as RGG Studio is “releasing everything we can”

    Blog, News
  • Marvel Rivals takes a step back after a promising January update
    January 30 2026

    Marvel Rivals takes a step back after a promising January update

    News
  • Arc Raiders lead says the game should never add “one-shot” weapons because “that gameplay is deeply boring”
    January 30 2026

    Arc Raiders lead says the game should never add “one-shot” weapons because “that gameplay is deeply boring”

    Blog, News
  • Fortnite quietly adds a new dev team focused on improving the game
    January 30 2026

    Fortnite quietly adds a new dev team focused on improving the game

    Fortnite, News
  • Konami confirms it will utilise “new technology such as artificial intelligence” as it celebrates new Metal Gear Solid sales milestone
    January 30 2026

    Konami confirms it will utilise “new technology such as artificial intelligence” as it celebrates new Metal Gear Solid sales milestone

    Blog, News
  • Helldivers 2 has sold over 20 million copies with over 13 million players on PC
    January 30 2026

    Helldivers 2 has sold over 20 million copies with over 13 million players on PC

    Blog, News
  • PSA: New Marvel Rivals map has a key difference that can cost you games
    January 30 2026

    PSA: New Marvel Rivals map has a key difference that can cost you games

    Marvel Rivals, News
  • Baldur’s Gate 3 would “never get made” without Early Access because incredibly complex games can’t be made “in solitude”
    January 30 2026

    Baldur’s Gate 3 would “never get made” without Early Access because incredibly complex games can’t be made “in solitude”

    Blog, News
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