The Elder Scrolls III: Morrowind is the game that saved Bethesda and started the seriesโ sprint towards the mainstream. While far from the most popular game in the series, the 24-year-old RPG has a very devout audience, one that has even managed to rebuild the game in a brand-new engine.
I adore Morrowind, I think itโs still Bethesdaโs best RPG from a role-playing perspective, but Skyrim lead designer Bruce Nesmith believes the game doesnโt hold up today. Speaking to Press Box PR (thanks IGN), Nesmith discussed the idea of a remaster for Morrowind, arguing that it doesnโt really make sense.
Nesmith explained that Bethesda may not even โhave the original codeโ and, if they do, they may not be able to compile it. Additionally, the legendary game developerโwho also designed some of the original Dungeons and Dragons adventure booksโexplained that โthe game is so oldโ that modern audiences wonโt click with it.
โI would say is go back and play Morrowind and tell me thatโs the game you want to play again,โ Nesmith said. โWe all have these fond memories of things that were pivotal moments in our gaming fantasy histories that we absolutely love, but you go back and play a 20-year-old game and you will cringe.โ
Nesmith said โthe reality of playing Morrowind would not stand the test of timeโ, arguing that there was already a level of โcringeโ for the Oblivion remaster last year. โThey forgave it because theyโre reliving something,โ he said,โ theyโre enjoying the nostalgia. I worked on Oblivion, Iโm even responsible for some of those cringe moments.โ
The Skyrim designer explained that Bethesda could try to remake Morrowind, but argued that the โfour-year development cycleโ would be a waste when the team could โmake something newโ. If Bethesda was to return to Vvardenfell, Nesmith argues that they should โdo a new storyโ, return to the locale but โmake it new and avoid all the things that would not have survived the test of time.โ
As someone who has a deep admiration and respect for NesmithโI even interviewed him for the FRVR podcastโI donโt agree that Morrowind isnโt worth remastering. However, as someone who thinks Morrowind is brilliant the way it is, I also donโt think a remaster or remake would add anything to the game.
Morrowind is a testament to the time it was made in both good and bad ways, but itโs a game I think the true fans of it donโt really want changed. Oblivion was modern enough that a remaster could only be a boon to it, but Morrowindโs clunkiness is almost integral to its design. The way it moves and plays ties into the way its menus work, how its text-heavy story plays out, how you slowly explore the island via road signs and journal entries.
I think Morrowind does stand the test of time, but I think Nesmith is right that it doesnโt suit a remaster. Now, a revisit to Vvardenfell? That I could agree to, but why even make a remaster when Open Morrowind has done everything the real fans could ever want?



