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ALL THE INTEL

Features

Welcome to FRVR Features! Here you can browse through all our feature articles, including opinion pieces, interviews, and more.

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  • A new isometric Fallout game needs to happen, especially is Fallout 5 is going to take this long
    January 7 2026

    A new isometric Fallout game needs to happen, especially is Fallout 5 is going to take this long

    Blog, Features
  • Resident Evil’s forgotten 3DS game has been lovingly remastered by a group of modders even though they’re “not a huge fan” of the spin-off game
    January 6 2026

    Resident Evil’s forgotten 3DS game has been lovingly remastered by a group of modders even though they’re “not a huge fan” of the spin-off game

    Blog, Features
  • Dragon Quest I-II HD Remake isn’t just one of the best remakes of 2025, but one of the best remakes ever
    January 5 2026

    Dragon Quest I-II HD Remake isn’t just one of the best remakes of 2025, but one of the best remakes ever

    Blog, Features
  • Marvel Cosmic Invasion devs explain why they chose to adapt 2006’s Annihilation storyline with a gorgeous classic comic style
    December 29 2025

    Marvel Cosmic Invasion devs explain why they chose to adapt 2006’s Annihilation storyline with a gorgeous classic comic style

    Blog, Features
  • Starfield is Bethesda’s loneliest game ever, and that’s exactly why I love it
    December 29 2025

    Starfield is Bethesda’s loneliest game ever, and that’s exactly why I love it

    Blog, Features
  • Assassin’s Creed Shadows on Switch 2 started life as a “very slow” port that almost cut a key feature, but the game’s devs detail how they brought the full experience to Nintendo’s handheld
    December 19 2025

    Assassin’s Creed Shadows on Switch 2 started life as a “very slow” port that almost cut a key feature, but the game’s devs detail how they brought the full experience to Nintendo’s handheld

    Blog, Features
  • Where Winds Meet devs opted for their in-house Messiah Engine over UE5 as it allows the team to “allocate performance more effectively based on hardware differences”
    December 9 2025

    Where Winds Meet devs opted for their in-house Messiah Engine over UE5 as it allows the team to “allocate performance more effectively based on hardware differences”

    Blog, Features, News
  • A Syphon Filter remake may not be on the cards but it’s the perfect candidate for a remaster
    December 3 2025

    A Syphon Filter remake may not be on the cards but it’s the perfect candidate for a remaster

    Blog, Features, News
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