Last week, Embark released a Flashpoint update for Arc Raiders, the third major content drop of 2026. While the update was generally received well by the community, it introduced some issues, such as a game-breaking bug that made certain weapons useless. As a result, the developer deployed a follow-up patch, aiming to fix some of the problems with the game.
Embark just released new Arc Raiders 1.23.0 patch notes, detailing changes to the extraction shooter. The update is now live on all platforms as of April 8. Originally, the patch was scheduled for Tuesday, but it was postponed shortly before its release.
What did the latest Arc Raiders update bring today?
Following Flashpoint, Embark pushed a smaller Arc Raiders patch on Wednesday, detailing the changes in the official notes. The patch is mostly centered around bug fixes, and here are all the details about the latest patch:
ARC:
- Fixed an issue that caused Rocketeers to use an incorrect combat alert sound.
Gameplay:
- Fixed an issue where two Trigger ’Nades would sometimes deal three times the damage when detonated next to each other.
- Fixed an issue that would cause items to not be used as soon as possible when holding fire and swapping to them.
- Fixed an issue where weapons and items would fire automatically.
- Fixed a shoulder swap issue where the camera would stay only on one side.
- Fixed an exploit where an anvil splitter could be used without the penalty for dispersion.
- Barricades can no longer be placed on Ziplines.
Maps:
- Fixed an issue where players could get set on fire outside of the locked room in Medical Research on Stella Montis.
- Fixed a spot on Stella Montis where players could be shot through the floor.
- Fixed an issue where some staircases were missing in Buried City.
- Fixed some instances where the code printer could not be interacted with during Locked Gate.
Close Scrutiny:
- Changed the movement speed for Rocketeers and Vaporizers so they don’t behave strangely while idling.
- Fixed an issue where reconnected players would not see Assessor platforms correctly.
- Fixed an issue where Vaporizers would get stuck when getting close to an Assessor.
- Fixed an issue that would prevent an Assessor from flying back into orbit. Fixed an issue where breach platforms could break on an Assessor when spamming the Breach & Search prompts preventing it from returning to orbit.
- All ARC summoned by the Assessor will now correctly leave the area and despawn if they remain idle for a long time.
- Pinging an Assessor in the map screen now correctly reflects the actual location.
- Fixed an issue where players could get stuck when jumping from one platform to another on an Assessor.
- Fixed a spot in Buried city where an Assessor and a Probe could land in the same spot.
Other:
- Fixed an issue where the weapon upgrade UI would show incorrect upgrade tiers.
- Fixed an issue that caused fully transparent helmet visors.
- Fixed some instances where certain visual effects could cause crashes. We are continuing to investigate all cases that cause crashes.
- Vanguard Set is now available in the shop

In the coming days, we will see how these changes affect gameplay and whether additional fixes are needed. With the most critical issues now addressed, players can expect a more stable experience heading into the next content drop.
Embark is now setting the stage for Riven Tides, the final major update outlined in the early 2026 roadmap. The update is set to arrive in late April, with more content on the way, including several new maps planned throughout the year. Embark is also working on new social features for Arc Raiders.
Frequently Asked Questions
The latest Arc Raiders patch added a Vanguard set and major bug fixes.
The next major Arc Raiders update is Riven Tides, set to come out in late April 2026.



