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About The Author

Lewis White

Lewis White is a veteran games journalist with over a decade in the field. Starting with beloved Xbox website ICXM/XboxMAD, Lewis became the Gaming Editor at MSPoweruser before becoming the Editor in Chief of StealthOptional and Gfinityesports. Lewis later jumped to By Gamers For Gamers where he jumped to become EIC of VideoGamer and the host of the New VideoGamer Podcast prior to the website’s acquisition.

Over the years, Lewis has also seen long-form investigative pieces published in outlets such as Eurogamer, PCGamesN, Wireframe, Retro Gamer, Nintendo Life, and EDGE. Now, as the Editor in Chief of FRVR Blog, Lewis strives to bring the same level of quality journalism with interview-led content to the site in both written and audio form with the FRVR Podcast.

With a First Degree BA Hons in Games Journalism and Public Relations, Lewis has been a stable part of the British games press for over a decade, and has frequently displayed his love of Halo, The Elder Scrolls, Fallout, and other games pretty much everywhere he’s worked. And FRVR is no different.

See author's posts

  • Dark Souls ex-marketing boss says early souls games were ‘the hardest games to market’ as Prepare to Die was seen as a “turn-off”
    April 13 2026

    Dark Souls ex-marketing boss says early souls games were ‘the hardest games to market’ as Prepare to Die was seen as a “turn-off”

    Blog, News
  • Marvel Rivals devs say live-service success relies “on patience” as more games give up weeks after launch 
    April 13 2026

    Marvel Rivals devs say live-service success relies “on patience” as more games give up weeks after launch 

    Blog, News
  • Marvel Rivals devs defend Unreal Engine 5 as Epic’s tools are “essential for our creative vision”
    April 10 2026

    Marvel Rivals devs defend Unreal Engine 5 as Epic’s tools are “essential for our creative vision”

    Blog, News
  • Starfield deserves to keep expanding as Free Lanes feels like Bethesda is finally scratching the surface of its laughably large universe
    April 10 2026

    Starfield deserves to keep expanding as Free Lanes feels like Bethesda is finally scratching the surface of its laughably large universe

    Blog, Features
  • Arc Raiders 1.23.1 patch notes stomp out another duplication exploit and stops players from re-joining matches they’ve already failed
    April 10 2026

    Arc Raiders 1.23.1 patch notes stomp out another duplication exploit and stops players from re-joining matches they’ve already failed

    Blog, News
  • Marvel Rivals will move “beyond standard 6v6 PvP” to become “a comprehensive Marvel moving anime experience” this year
    April 10 2026

    Marvel Rivals will move “beyond standard 6v6 PvP” to become “a comprehensive Marvel moving anime experience” this year

    Blog, News
  • Bungie is “heads-down” on new Marathon content  as devs aren’t in a “panic” over player counts
    April 10 2026

    Bungie is “heads-down” on new Marathon content as devs aren’t in a “panic” over player counts

    Blog, News
  • PUBG boss claims every live-service constantly needs “different game modes in order to survive”, no matter how big they might seem
    April 9 2026

    PUBG boss claims every live-service constantly needs “different game modes in order to survive”, no matter how big they might seem

    Blog, News
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